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Sound Design / SFX internship (m/f/d)

Requirement: Pflichtpraktikum / mandatory internship
Location: Remote
Level: Student / emerging talent

With a small and dedicated team, we are currently working on EVAC, a first-person tactical co-op shooter using Unreal Engine 5. The game features a realistic, military-focused setting with a strong emphasis on simulation, immersion and tactical gameplay. 

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We are looking for an ambitious Sound Design Intern who wants to create convincing, high-quality sound effects for a realistic first-person shooter. 

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You do not need years of professional experience or a shipped game. What matters most is your ability to create strong SFX, your attention to detail and your motivation to keep improving a sound until it feels right.

Join the Core Squad
  • Become a vital part of our small and dedicated development team 

  • Work directly on the soundscape of an ambitious tactical first-person shooter 

  • Take responsibility for your own audio assets and contribute your creative ideas 

  • Receive direct feedback and gain hands-on experience in professional game development 

  • Enjoy flexible remote work options and opportunities to meet the team around Munich 

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Shape the Battlefield​

  • Create and edit high-quality sound effects for weapons, movement, interactions, impacts, environments and gameplay events 

  • Help us build a believable and cohesive audio experience for a realistic tactical shooter 

  • Improve and iterate on SFX based on gameplay, technical requirements and team feedback 

  • Prepare audio assets for implementation in Unreal Engine 5 

  • Integrate and test your own sounds in the game, depending on your technical experience 

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Are you Combat Ready? ​

  • You are currently studying sound design, audio production, game audio or a comparable field and are looking for a mandatory internship 

  • You can show us relevant work samples, personal projects or a small sound design portfolio 

  • You have practical experience creating and editing sound effects using a DAW or other audio tools 

  • You have a strong interest in producing impactful and believable SFX for first-person shooters 

  • You have a good ear for detail, timing, dynamics and audio quality 

  • You are motivated to learn, accept feedback and iterate on your work 

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Force Multipliers

  • Experience with Unreal Engine 5 

  • Familiarity with Unreal Engine’s MetaSounds system 

  • Experience implementing and triggering SFX through animation timelines or Anim Notifies 

  • Basic Blueprint knowledge 

  • A strong interest in tactical shooters, military games or realistic game audio 

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Establish Uplink

Please send us your CV, a short introduction and examples of your sound design work. Professional game-industry experience is not required. Your work samples, potential and attitude are more important to us than an extensive résumé.

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Tell us when you would be available, how long your mandatory internship needs to be (6 months is great) and why you would like to work on EVAC. 

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